144 Rings
A TTPRG about tearing down the towers.
"It is March 3rd, 2046ce. on a different earth, and yesterday the last magic lamp went out, tomorrow the force fields that surround the great wizard cities will go down. Magic has left this world, and not a second too soon. For over a millennia......"
Play as characters facing the challenge of modeling their changing world to better include the people who were previously left in that dark ages. Using a rules-light, D12 based, OSR inspired system, this game is best suited for short stories that come together to paint a larger picture of this unique world.
A TTPRG about tearing down the towers.
"It is March 3rd, 2046ce. on a different earth, and yesterday the last magic lamp went out, tomorrow the force fields that surround the great wizard cities will go down. Magic has left this world, and not a second too soon. For over a millennia......"
Play as characters facing the challenge of modeling their changing world to better include the people who were previously left in that dark ages. Using a rules-light, D12 based, OSR inspired system, this game is best suited for short stories that come together to paint a larger picture of this unique world.
A TTPRG about tearing down the towers.
"It is March 3rd, 2046ce. on a different earth, and yesterday the last magic lamp went out, tomorrow the force fields that surround the great wizard cities will go down. Magic has left this world, and not a second too soon. For over a millennia......"
Play as characters facing the challenge of modeling their changing world to better include the people who were previously left in that dark ages. Using a rules-light, D12 based, OSR inspired system, this game is best suited for short stories that come together to paint a larger picture of this unique world.